Learning SwiftUI - Day 22 of 100
Well, today was the review day for the second project — Goes the Flag. The challenges were fun, adding a score tracker, and teaching the player when they hit the wrong answer. I decided, as I’m wont to do, to even make a lose condition—score going down below 0—and a game-over alert & process. I had to figure out how to do 2 alerts instead of one, which was its own little adventure, then made a way for the user to see their highest score from the game.
Anyway, I’ve been having fun. Knowing logic from other languages is making the pace feel a little slow on the non-challenge days, but I know I’m picking up little tidbits that’ll make my life easier in the future.