Learning SwiftUI - Day 22 of 100

Well, today was the review day for the second project — Goes the Flag. The challenges were fun, adding a score tracker, and teaching the player when they hit the wrong answer. I decided, as I’m wont to do, to even make a lose condition—score going down below 0—and a game-over alert & process. I had to figure out how to do 2 alerts instead of one, which was its own little adventure, then made a way for the user to see their highest score from the game.

Anyway, I’ve been having fun. Knowing logic from other languages is making the pace feel a little slow on the non-challenge days, but I know I’m picking up little tidbits that’ll make my life easier in the future.

March 25, 2021 100 Days of SwiftUI


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Learning SwiftUI - Day 21 of 100 I nearly forgot to write this up today. It was just another day on the guessing the flag game for project two. Generally a quick, easy project, but
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Learning SwiftUI - Day 23 of 100 Whew. Today was the first of the so-called technical projects, and man, did it cover a lot. I feel as though I’ll need to review it. It gave me